For a hundred days, no rain has fallen on the kingdom of Sahra. The wells give only mud, the dunes creep closer every night, and the old elder of Zahra dreams of a djinn as tall as a sandstorm, drinking the clouds.
Take up your scimitar, find the scholar who vanished into Scorpion Cave, and follow the trail of the stolen rain from the caravan market of Kesh to the tomb of a pharaoh who refuses to die.

Features
- Turn-based battles in the classic front-view style, against 20 kinds of monsters and three bosses
- A party of three: Sami the hero, Nadia the scholar-mage, and Tariq, captain of the Kesh guard
- Two towns, three dungeons, and a sea of quicksand with a secret
- An original chiptune soundtrack with a desert soul, and colorful pixel art
- Play your way with a keyboard, a gamepad, or touch
Your Adventure Log
Your journey saves itself as you play. Each new version of Desert Quest starts with a fresh save, so open the menu and choose Log for your Adventure Log: a password, like the classics had. Write it down, and enter it on the title screen to continue in any version.
Controls
- Move: arrow keys, WASD, the D-pad, or the touch pad
- Talk, check, and confirm: Z, Space, or Enter, or the A button
- Menu and cancel: X or Escape, or the B button
- Mute: M, or the note on the title screen